You will over time know which items to extract the textures and how to use it in your benefit. This process takes time and a lot of trial and error. The item that would look the most like EA is the one that have its aesthetics almost the same. You can do this with metal, wool, other wood textures, and so on. Then, in a 2d editor you will copy that texture for future use in your projects. It's a very useful resource to have into account.įor other materials, what I would do is cloning an EA item that has the texture I want to re-use and export the diffuse. For example, if you're making a wood table, you would need to find a wood texture that is similar to the one EA uses for almost all of the wood textures in game.Īs for the wood example, I know Lexicon extracted some of the wood textures and have the files to downloads HERE. There's not actually a tutorial about it because it depends on what you're making. Hello! What really makes a CC Maxis match are the textures.
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